DESCRIPTION

This is a 3D stealth game with both hearing and visual detection from enemies that roams around in a complex environment and can chase the player with Unity's pathfinding system. One of the purposes of this project was to work with dynamic and baked lights to create an organic environment, but without being too demanding, though this game will run much better as a PC standalone rather than in WebGL.


CONTROLS

  • ZQSD for moving
  • C to toggle crouch
  • Space to toggle cover (q and d to move along it, hold s to leave it)
  • M to mute
  • Escape to pause
  • R to restart from last checkpoint
  • F8 to restart from the beginning


Download

Download
1.1WIN.zip 38 MB

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